Official Notes The following is an excerpt from Ruli Web's coverage of ShiftUp's 2019 CRANK IN SHOWCASE, which featured ShiftUp project leads speaking on their upcoming titles, Project NIKKE and Project EVE. The introduction of Project Eve was directly conducted by CEO Kim Hyung-sik. Eve was revealed at this event after the last GDC 2019 Epic Games event with a teaser trailer being made. Project Eve is the story of a human race destroyed by native invaders, escaping to an orbital colony, and fighting to retake Earth. ![]() In the teaser trailer, the other colleagues failed to reach Earth, and the main character successfully landed alone and set out to retake it.ĬEO Kim Hyung-tae emphasized that it is a game with an end and an ending, and will show explosive extreme 19-gold action mainly in single-player, allowing anyone to directly play SSS-level cool play. Project EVE is a console platform project that contains the goal of Shift Up's global AAA title development. PROJECT EVE XBOX PS4Īs a single-player-oriented action game, it meets the action and graphic quality required for AAA-level titles, and plans to publish it to current-generation stationary consoles such as PS4 and XBOX ONE and PC (STEAM). The Project Eve development team includes early members at the time of 'Blade and Soul' development, such as ShiftUp CEO Kim Hyung-tae, program manager Lee Dong-gi, Wonhwa Lee, FX manager Lee Chang-min, and producer Joo-hwan Lee with console game development experience. In addition, the Second Eve Studio, created for development, has the largest 3D scanning system in Korea, and high-quality modeling can be produced by scanning real models and clothes. In addition, a facial capture system was built to implement various facial expressions with data as a 3D model. ![]() With all that considered I think project eve, while a new IP and who knows if its a good game, will sell more just for the amount of platforms where it will release, in the time frame of 2 months, bayonetta 3 doesnt look as good as bayonetta 2 in my opinion so I dont think it will surpass its predecessor in the first 9 weeks/ 2 months selling in just one system, I think a good chunk of the buyers of the previous system will wait for a discount, of course anything can happen who knows what games they compete for sales by the time they releaseĪs reference another "similar game": nier automata sold 1.In addition, a performance scan facility was built in-house.įor the production of monsters, rough sketches and actual sculptural models are made into a real thing, and then 3D scan is applied to modeling. Its important to consider that both games bayoneta2 and nier automata continued selling for a while so the end sales and if there was a time it sold more is not being considered, I dont have much data for bayonetta 2, only for nier automata that sold 4 millions after 2 yearsĪlso its important to consider that bayonetta 2 wasnt as popular in sales charts and couldn't maintain its position for much time compared to nier, this is not necessarily an indicator as each game released along different games, both games while similar not necessarily will attract the same people ![]() According to wikipedia bayonetta 2 sold 400k copies on switch and 300k on WiiU during its first 9 weeks on each systemĪs reference another "similar game": nier automata sold 1.5 millions between PS4 and PC in a similar time frame
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